|Principles Involved cont'd
This helps to give the character both dimension as well as a solid ground plane for the character to stand on.
Think of all the surface planes on the character. Are they in proper alignment to the horizon line for that particular portion of the body? Do the vanishing points look natural? Double check your perspective all over the character.
Staging & Composition
Again, although this doesnt apply directly to any character designing itself, you need to consider the staging the character will be applied to within the context of the film youre working on.
Solid 3-D drawing
Ties back in to structural drawing and the use of perspective when posing the character. You should constantly be thinking about the 3 dimensional aspects of your character.
Shape & Form
Look for some complimentary shapes within your design. Dont feel limited to just the basic shape, but use all the various features to tie the characters overall design together.
Purely for the sake of being redundant to a fault, construction drawing is not only all the stuff before and after this, its the physical process of drawing the character roughly and refining the design as you go along.
Is the pose of the character clearly readable to the audience and does it deliver the proper emotional response?
Pose & Mood
You want the viewer to feel something from the character. If they dont impart some feeling or emotion, then whats the point of the drawing?
Keeping the character in balance helps create the illusion of weight and a sense that there is a horizon line, dimension and gravity.
Line of action
Going from the head, through the spinal column and out the leg, the line of action gives the drawing a sense of flow and movement. It should form either an S or C curve.
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