2012 Animation Course Outline

Over the first semester you will be learning the basic principles of animation through a series of assignments that will be given out on a weekly basis.

Each class will start in the lecture room and attendance will be taken.

You will need to bring your animation disk or pegbar, animation paper, pencil & eraser, and a notebook along with your Animation:The Basic Principles textbook.

There will typically be a lecture and in-class demo during which you will be expected to participate and ask questions. Once the lecture is over, you will go back to your classrooms and begin working on the assignment. During a review week, Brian will look over your pencil tests with you one-on-one and give you feedback and revision suggestions if necessary. All assignments will be graded during this time period unless time runs out.

Note: Animation will only be reviewed as a pencil test - not by hand flipping. If your assignment is not pencil tested by the deadline (beginning of class) you will be deducted 10%. If it is not ready by the end of class, it will be deducted 20%. If it has not been received by e-mail by 6:00 PM the same day it will be deducted 30% By Tues 6:00 - 50%, and by Weds 6:00 - 100%.

To submit late work by e-mail, your pencil test must be in Quicktime format - compressed no larger than 5MB or posted on your YouTube channel. Send the file or the YouTube URL to: brianlemay@rogers.com If the file is unreadable, I will send you an e-mail to let you know and you must send me a proper file otherwise the deductions will continue.

While it is understood that you also have other courses which may have assignment deadlines that may be due later the same day or later in the week, it is expected that you learn to budget your time properly. Animation class time is for Animation, not Layout, Storyboard, or Character Design. If you are working on something not related to animation, you are wasting the instructor's time with you.

Week 1
Jan 12th
- Perpetual Ball Bounce - in class demo
- Intro to Animation
- Flipping

Week 2
Jan 19th
- Double Ball Bounce - in class demo
- Overlapping Action 1
- Timing Charts
- Inbetweening Basics

Week 3
Jan 26th
- Double Ball with Tail - in class demo
- Overlapping Action 2

Week 4
Feb 2nd
- Descending Ball Bounce - in class demo
- Hand in Double Ball bounce with Tail - worth 15%

Week 5
Feb 9th
- Descending Double Ball with Tail - in class demo

Week 6
Feb 16th
- Overlapping Pendulum Swing - in class demo
- Hand in Descending Energy Double Ball with Tail - worth 15%

Week 7
Feb 23rd
- Seaweed Line - in class demo
- Hand in Overlapping Pendulum Swing - 15%

March 1st - Break Week

Week 8
March 8th
- Review Seaweed Cleanup
- Single Arm Swing - in class demo

Week 9
March 15th
- Hand in Seaweed - worth 15%
- Review Single Arm Swing
- Double Arm Swing - in class demo

Week 10
March 22nd
- Review Double Arm Swing

Week 11 - YOU ARE HERE
March 29th
- Walk Cycle - in class demo
- Hand in Double Arm Swing - worth 20%

Week 12
April 5th
- Review rough Walk Cycle

Week 13
April 12th
- Goofy Walk Cycle - in class demo
- Hand in Walk Cycle - worth 20%

Week 14
April 19th
- Review rough Goofy Walk Cycle

15% - Double Ball bounce with Tail
15% - Descending Energy Double Ball with Tail
15% - Overlapping Pendulum Swing
15% - Seaweed
20% - Double Arm Swing
20% - Walk Cycle



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