|Double Arm Swing|
|This Double Arm Swing example puts the two arms together so you can see how they move in relation to each other.
Watch the movement of the far arm in particular this time. See how I've rotated it so that it moves across the front of the invisible body of the character. This is that three dimensional thing I was talking about earlier. If I had left that out, the arms would have appeared more flat. The seaweed action and overlapping action would still be there but the feeling of depth would be gone.
Again, it's important to think about this when you animate. Style will have a major impact on whether or not you can actually do this. A more graphicly styled character would not necessarily look right with that perspective added to it.
In many cases, your director will let you know if this is appropriate or not. After all, it is their film you're working on.
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